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NASSCOM Game Developer Summit (12-13th Nov) 2010 lineup

2010-11-10 07:58 by Gaming Xpress Team

NASSCOM has announced the program line up for the annual NASSCOM Animation and Gaming Summit to be held this year on 12th & 13th Nov at HICC, Hotel Novotel. The Game Developers Summit will be on both days this year.

This year NASSCOM GDS 2010 will be kicked off by Industry experts in the form of a key note panel. The key note panel titled “Game Development in India – The Journey so far”. The panelists for the session are:

-         Manvendra Shukul, CEO, Lakshya Digital

-          Imran Khan, Studio Head, Griptonite India (A Foundation 9 company, formerly FX Labs);

-         Jugul Thachery, Founder&MD, ChaYoWo Games

-         Hrishi Oberoi, Director, IG Studios (Indiagames)

The session will be moderated by Rajesh Rao, Founder and CEO, Dhruva Interactive. The Game Developers Summit will be spanning for a day and half this year as the keynote panel will be on Day 1 i.e 12th November 2010 at 2 PM.

Gamingxpress.com spoke to Rajesh Rao, Co-Chairman of NASSCOM Animation and Gaming Forum (NAGFO) as he said, "The rapid growth of the Nasscom Game Developer Summit as a number one platform for Game Developers in India is fully attributed to the collective effort of the industry. Last year we had our fingers crossed when we did the first edition, it was a one day event, and it turned out to be a phenomenal success with developers from over 15 studios attending. This year we had so many developers submitting really great talks from which we had to shortlist, so the event has grown to a 2 day event."

He further added by saying, "When we started out last year, we had envisioned the conference to be ‘For the Developers, By the Developers’ and I am glad that GDS has turned out exactly that way, supported by all the major companies in India, be it local or multinational. Most studios are sending participants to the conference, which will enable the creation and nurturing of a ‘game developer fraternity’ which shares knowledge and ideas. This is especially important in a country where we need to accelerate the process of maturing our developer pool, to respond to the huge market opportunities emerging in India and abroad."

The NASSCOM Game Developer Summit 2010 will focus on Social Gaming.  If people are spending more and more time on social networks, it makes great business sense to monetize the traffic passing through them by having enough gaming content sitting on these sites. It has opened up another relatively larger window for social networking sites that had just advertising dollars to bank on so far. This also opens doors for developers to develop games for such a dynamic platform. More than 20 sessions will address the most pressing development challenges for games. In addition the Summit will also feature Gaming Lounge and Game trailers by Studios.

'We are also very proud of the inclusive and collaborative approach adopted for selection of content. We have a GDS Content Committee comprising of studio heads and senior developers with diverse experience from several game studios in India, and the selection of the speakers has been done purely on the basis of merit.We have also added a Game Expo room, we have companies doing game launches and announcements, we have a cool rock concert and graffiti artists entertaining us in the evening… it is all happening at the Game Developer Summit!” Rajesh added.

The Session Lineup for the game developers summit is as follows:

Day 1 - 12th November 2010

Cloud Computing by Simone Brunozzi , Evangelist, APAC, Amazon

Break- away sessions

Animation Business Track

G 01 to G 03

Gaming Developer Summit

Hall No 1

2.00 pm to 3.00 pm

 

 

Using Indian Folk Art in Animation – Creating a New Indian Style by Ram Mohan

Inaugural Keynote Panel Discussion NASSCOM GDS 2010

Game Development In India - 'The Journey so far'

Panelists: Manvendra Shukul - CEO Lakshya Digital; Imran Khan - Studio Head Graptonite India; Jugul Thachery - Founder & MD ChaYoWo Games; Hrishi Oberoi - Director, IG Studios.

Moderator: Rajesh Rao - CEO & Founder - Dhruva Interactive.

 

Break- away sessions

Animation Business Track

G 01 to G 03

Game Developer Track

Hall No 1

Game Developer Track

G 04 to G 06

3.00 pm to 4.00 pm

Local Content : Firing native imagination & fuelling domestic market

Speakers:

Ashish Kulkarni, CEO, BIG Animation

Nishit Takia, CEO, Krayon

Rajiv Chikala, CEO, Greengold

N R Panicker,Chairman,  Accel

Chair: Ashish Kulkarni, CEO, BigAnimation

The Making of ‘The Jim and Frank Mysteries – The Blood River Files’ by Anila Andrade, Associate Producer, 99 Games

Curriculum based Games by Dib Chaudhuri, Lakshya Digital

4.00 pm to 4.15 pm

Tea/Coffee Break

Break- away sessions

Animation Business Track

G 01 to G 03

Game Developer Track

Hall No 1

Game Developer Track

G 04 to G 06

4.15 pm to 5.15 pm

 

VFX Industry : Could the next Avatar be from India

In VFX India has a great story to tell but only as a back office destination.

Speakers:

N Madhusudhanan, GEON

Hannes, MPC

Pixion

Merzin, Prime Focus

Vani,  Rhythm & Hues

R.C.Kamalakannan,

Omniplatform Mobile Games by Dayanidhi M G, Managing Director- Asia Pacific, Digital Chocolate

 

 

5.15 pm to 6.15 pm

Animation Super Pitch followed by Broadcasters panel

JURY/Panliests :

  • Anand Roy/Arnab, Disney
  • Anu Sikka, Nicklodeon
  • Gaurav Gandhi, Colors
  • Rajiv Sanghari, Space Toons
  • Ajay Vidyasagar, SUN TV
  • Muslim Kapasi, Excel
  • Harish Dayani, Moserbaer
  • Neeraj, Hungama

IPL T20Fever” - Technical Postmortem of building a Cross Platform game by Srinivasan, Indiagames

Designing Adventure Games by Pallav Nawani, IronCode

6.15 pm to 7.00 pm

(Un) Conference Session with Shivam Gupta

7.00 pm onwards

Live Performance by Shaa'ir + Func and  Graffiti Artist Didier Jaba Mathieu

Day 2 - 13th November 2010

Time

Hall no 1, Sessions

Masterclass on Animation Pitch by Shelley Page

10.00 am to 11.00 am

Video Games for Kids by Jithin Rao and Jitesh Panchal, UBiSoft

Future of Mobile Social Games by Alexey Kostarev, Co-Founder and General Producer, i-Jet Media

Continued

11.00 am to 11.15 am

Tea/Coffee Break

Continued

Break- away sessions

Gaming Developer Track

Hall No 1

Gaming Developer Track

G 01 to G 03

VC Clinic- Angel Angle

11.15 am to 12. 15 pm

Physics Engine for Real-time simulations by Thomas Kuriakose, Founder, Atman Software

Designing Game Economy by Ayushman Gupta, Bhavin Sagar and Haiderali Choonawala,  UBiSoft

Continued

12.15 pm to 1.00 pm

Developer Perspective – Panel Discussion on Social Gaming

 

1.00 pm to 2.00 pm

Networking Lunch

 

2.00 pm to 3.00 pm

Flash Platform for Game Design & Development - Technology Lab by Abode and Intel

Break-away sessions

Gaming Developer Track

Hall No 1

Gaming Developer Track

G 01 to G 03

3.00 pm to 4.00 pm

Art Pipeline of Bruce Lee Dragon Warrior by Prakash Baing, Arijit Goon & Kailsah Parmar, Indiagames

Sound Design  by Navdeep S. Hukmani, Senior Manager, FXLabs

4.00 pm to 4.15 pm

Tea/Coffee Break

Break- away sessions

Gaming Developer Track

Hall No 1

Gaming Developer Track

G 01 to G 03

4.15 pm to 5.15 pm


Session by  Didier , Professor  , University in Singapore

5.15 pm to 6.15 pm

Gaming Super Pitch






Note: NASSCOM reserves right to change the conference program, sessions, subjects, speakers without any notice.

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