2011-03-11 07:14 by Farhatnaz Ansari
Online game developer Csharks, Kerala is now venturing into iPhone game development. The company has launched 3 free iPhone games recently. Their latest iPhone game is ‘Balancing Mathai’, which is based on a localized concept. Balancing Mathai was one of the most appreciated online games developed by Csharks and that’s why they decided to port this game to iPhone. This game has accelerometer control which makes the game play really funny and addictive. The earlier iPhone releases include ‘Gabriels Revenge’ and ‘Planet Journey’ which also ported from online flash games.
Balancing Mathai: It’s a simple fun game where you try to balance Mathai on a coconut tree. He has drunk a lot of local alcohol 'Toddy' and needs your help. Use either Touch or Tilt controls to balance and try posting high scores.
Gabriel’s Revenge: Gabriel's revenge is an action game which enables the user to control Archangel Gabriel against evil forces. Mission is to defend the holy family from incoming devil forces. Game works on touch and Gabriel will follow your finger across the screen. Hit the incoming devils head-on to send them spinning.
Planet Journey: Navigate your spaceship through the alien planet. Try not to hit the hostile aliens in the top or bottom. Try to avoid incoming asteroid rocks. Simple game control using just a touch to apply thrust. As level progresses game play becomes more challenging.
Balancing Mathai and Planet Journey games are integrated with OpenFeint framework which enables an online high score system for the game, so that players can compete with other player’s scores. Also OpenFient made the game integrated with social media like facebook, twitter etc.
Talking to GamingXpress.com Eldhose P Mathew, Managing Director and CEO, Csharks Games & Solutions Pvt. Ltd. shares, “We were working with online games and related developments for many years. We just started iPhone game development. So we decided to port few of our successful games to iPhone to know how easy the process is. Also we thought to see the players response to iPhone version of the games they played online. So we made the ported games available free”.
About the target audience Eldhose P Mathew asserts, “The audience we are expecting has no gender or age or geographic restrictions. All who enjoy fun game play will like these games for sure”. The IP of each of these games is owned by Csharks.
Juwal Bose, Creative Head, Csharks who leads the iPhone development process says, “Porting games to iPhone from online games is not a complex process. Since scalable vector art and code is already done and available, the main work involved in porting are optimizing the art for iPhone specifications and converting the code to Objective C. Average time taken to port simple online games to iPhone is one week. Our team follows standard methodologies in design and coding irrespective of platforms, which helps us to easily adopt leading game engines on multiple platforms and this is easily achieved with our solid expertise in online game development.”
Eldhose P Mathew concludes by revealing the future plans of Csharks, “We are planning to port few premium online games to iPhone which will be published as sharewares, with high quality graphics and more levels for long play time. Meantime we are developing few high-end online games and social games for facebook. Also we have some plans with Android game development as next platform to touch with; we will start it after having a market study and depends on the demands”.
You can check the online version of Balancing Mathai here